Candor

A better way to brainstorm

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When: Summer - Fall 2018

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Platform: Mobile Web

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Team: 1 Lead Designer, 1PM, 1 Creative Technologist (me)

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Role: Motion/UI Design, Code Prototyping, User Testing

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Tools: Sketch, Figma, Principle, Haiku, React, Styled Components, Storybook JS, HTML, CSS

Candor is a Geniune bias-free Idea Generation for the Digital Age. Candor allows you to quickly collect and organize the independent ideas generated by your team, before discussing them in a group.

Background

I was hired as a contractor by 8bit Studios to help them work on their in-house startup, Candor. I was brought in on a hybrid exploratory role to help contribute to the UI, finalize user flows, and establish motion designs. I also handled researching and validating the feasibility of pulling it all off on the mobile web. This app faced a unique challenge as it was specifically being built for the mobile web, not a hybrid or native app. I tested different web technologies and built code and motion prototypes. I was essentially the creative/design technologist for this project.

Project Highlights

⭐️-Worked with stakeholders, engineers, and designers to ensure interaction design and animations were feasible for the mobile web.

⭐️-Led the motion/interaction design for how the app would look and feel.

⭐️-Contributed to final UI design elements throughout the app, working with Lead UI designer.

⭐️-Created & handed off a design token/component library built with React for the devs to get off to a quicker start.

⭐️-Worked with Lead UX Designer doing internal user testing on the flows we were designing.

Motion Design Showcase

View Pattern Library
Home Action Button
More Button
Share Candor
Joining a Candor
Top Idea Reveal
Image Gallery
Snap Scroll
Toast Success
Toast Error